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January Update - Out Now!

Published on 1/29/2025 • tinyBuild Riga • View on Steam


Hey Everyone!

We’re seeing out the first month of the year with a new update for DUCKSIDE, which includes the implementation of the first iteration of one of our roadmap goals; weapon durability, alongside a bunch of balancing tweaks, QOL improvements and general optimization.

Check out the full update notes below!

What’s New:

Durability feature for melee weapons

The “Durability” feature is introduced for melee weapons. We will continue to extend this feature and fine-tune the ‘durability’ levels, while also adding a repair option in the near future.

Explosive Charge Placements:

Players can now throw small and large explosive charges onto walls from a distance, similar to the satchel charge mechanic in other games. This replaces the previous method of directly placing C4 on walls, adding a new layer of strategy and skill to breaching tactics.

Added a second exit to the submarine

Previously, the submarine had only one exit, making it easy to camp. A second exit has been introduced to improve balance and reduce camping.

Improved NPC AI

NPCs now attempt to take cover behind walls, crates, and other objects instead of standing still or running unpredictably.

Scope Sensitivity Options


A new sensitivity setting has been added specifically for scoped weapons. Players can now fine-tune their mouse sensitivity separately for collimator sights and 4x scopes, allowing for more precise aiming customization.

In-Game Steam Ban Feature


Administrators and Moderators can now issue Steam game bans directly from the in-game admin panel.

Enhanced Player Marker System
  • The team marker system has been overhauled to reduce confusion:
  • Players can now place one group-visible marker using Ctrl + Left Mouse Button
  • Each player can set up to 5 personal markers
  • Team leaders have the ability to remove group markers placed by other team members
General improvements:

Implemented some visual fixes and general optimization


Let us know what you think of the update in the comments, and tell us what you'd like to see added to the game in the future!

Don't forget to join the conversation over on Discord and keep up to date with all things DUCKSIDE by following us on social media:

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See you in the skies!

- tinyBuild Riga